Now you can destroy every single object in your game with sound! :D=== Sale 50% Off ====== Sale 50% Off ====== Sale 50% Off === Until: 30/06Hey Dev! How you doing?This library contains a bunch of sounds for you to use when a object break or suffer an impact on your game, like breaking a jar, a cup, a box, very useful.Varietyat this pack you'll find more than 200 sounds of things breaking, and it's already ready to use, you just need to import in to the project and adjust the volume as you want, you'll see sounds of glass that you can use for Windows, Doors, Cups, Boxes, Or for dramatic Effect, You'll also find Wood that you can use for Timber, Tables, Chairs, anything made out of wood, and also alot of others materials, you can check them all at the documentation and the youtube Video.UpdatesI'm doing this package for a while now and i would like to deliver even more sounds but sometimes it's hard to find stuff to break, so i'll deliver this excelent sounds and a good variety, and with time, while i find more objects to break, i'll be updating the project with more sounds for you :)Helping Each OtherIf you invest in this library you'll get some awesome sounds AND will help me to continue doing this job for indie developers with motivation :)Easy to UseThe audio files are already designed and separated, to do some sounds i used several layers, my goal here is not to deliver to you a sound that you'll need to edit or change, the sounds in this pack are just import and use, the easiest way possible to implement in your game.Check the previewCheck the documentationNumber of Audio Waves: 200Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100Supported Development Platforms:Windows: (Yes/No) YesMac: (Yes/No) YesDocumentation: Check the documentationImportant/Additional Notes: The recorder used for the sounds is the Sennheiser MKE 600.