You will get 42 stylized game-ready Garden Flowers assets in 1 texture atlasYou will get:42 Game Ready Garden Flower Assets [*fbx]1 texture atlas [*tga]Foliage Master MaterialPlants species:Rose (6 variations) 445 - 6057 trisPeony (7 variations) 1601 - 8740 trisRose Climbing (16 variations) 497- 5774 trisAnemone (7 variations) 126 - 593 trisAnemone Group (6 variations) 318 - 1326 trisVideo Presentation - hereNumber of meshes: 42Minimum polygon count: 126Maximum polygon count: 8740Number of textures: 7Texture Resolutions:T Garden Plants Rose Atlas - 2048x2048BCOColor_BCONormalRTAORoughnessTranslucencyAOFlower Mask - 256x256UVs:channel 1: overlapping;channel 2: non-overlapping (for baking lightmaps)Features:Combine and mix it to get more interesting meshes.The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.Use BaseColor Tint for different Flowers and Leaves colors.All plants have SSS masks.All plants have lightmaps.Collision: (No)LODs: (Yes, LOD0 - LOD1 - LOD2 - LOD3)Please leave your feedback, it is very important to me. Feel free to message me if anything needs.🌿