Cursor Manager handles your cursor's availability, visuals, input, and events.
All in an easy to use format.Manage cursor input- lock / unlock via player input- lock via UI events (eg background click)- support for old & new input systemsCustom event execution- execute custom actions when locking / unlocking the cursor- assign via editor UI or from a scriptManage different cursors- easily drag & drop custom cursor texture- ability to specify a custom cursor's "click point"- change cursors via editor UI or from a script- use cursor manager from editor UI from any scene- 5 high res cursor textures includedWell documented- pdf documentation- editor tooltips- described public properties/functionsSupports Unity editors 2019.4+Window x64 Demo | Documentation