Three assets for an industrial warehouse setting. A barrel, a cardbox and a europallet.The assets and demo are set up for HDRP. With URP set the three materials to the Lit Shader and use the Metallic_Smoothness texture. Same with built-in RP and the Standard Shader. The items are scalable and work in a moody warehouse scene or setting. Number of textures: 3x3Texture dimensions: 2kPolygon count of [Europallet]: 320Polygon count of [CardBox]: 439Polygon count of [Barrel]: 2662Number of meshes/prefabs: 3 meshes / 3 prefabsRigging: NoUV mapping: YesLOD information (count, number of levels): 0, 0Types of materials and texture maps (e.g., PBR): HDRP Lit Shader, URP Metallic-Smoothness, Built-in Standard