Medieval cellar is an easy to use modular environment to create complex cellar interiors. Architecture and props are designed to fit together and are easily reconfigurable.Supports HDRP and URP.This package will not support the Built-in render pipeline.The cellar environment includes a combination of stone and wooden architecture. The architecture is built modularly. Mix and match separate pieces for a variety of styles and effects. The package includes a variety of props including: Barrels, candles, crates, doors, shelves and tables. Includes environment appropriate decals to enhance visual fidelity.This environment pack is primarily built for indoor scenes, many of the architectural pieces are missing backfaces.This package uses a procedural visual effects graph for all torches and candles shownIncludes a procedural liquid shader created in Shader Graph to support the bottles and glasses that accompany. The graph allows bottles to be procedurally filled and emptied and respond to rotations. Includes an additional script that allows liquid to wobble at runtime.Features:70 Modular Architecture pieces92 PropsProp presetsLight prop presetsBottles & Glasses (empty, filled and pre shattered)Liquid shaderFire VFX graph12 Decals2 demo scripts for shatter and liquid wobble137 Unique MeshesComplete Environment SetGame ready/LODsAll PBR texturesTexture Sizes: 4096, 2048,1024Collision: YesLODs: 3 LODs on 125 MeshesNumber of Meshes: 143Number of Materials: 103Number of Textures: 294Polygon Count of Meshes: 27 to 50000Texture Map Types: Albedo, Normal, Mask, Emission, Thickness1 shader graph liquid shader1 shader graph Fire shader2 VFX graphs3 demo scenes