Decorative / Christmas lights.The package contains decorative lights with a simple C# script to control. The wooden construction is also included in a sample scene.The shape of a lamp is the white star as a default. It can be simply modified in any 3D software.The hinge component can be added for physics simulations if needed.Compatibility: HDRP is needed to correctly display assets in a project.How to install and set HDRP in a project to display the assets in the correct way?1. Create a new project.2. Go to Window -> Package Manager.3. Change "Packages" from "In Project" to "Unity Registry".3. Search for "High Definition RP" and click "Install".4. Open an "HDRP Wizard" dialog box. Click "Fix All". (Window -> Rendering -> HDRP Wizard)5. Close the dialog.6. Import the Decorative Lights Asset (C#) package.7. Open the "Sample" scene.8. If you see the flickering anti-aliasing, make sure to enable "Always Refresh" in the top right scene view tab.9. To enable "Volumetric Clouds". Go to "Edit" -> "Project Settings" -> "Quality" -> HDRP -> "Lighting" -> "Volumetrics" -> "Volumetrics Clouds".You should be able to see the exact same visuals as you can see in the images above.Number of textures: 11x (albedo, normal, roughness etc.)Texture dimensions: 1024xNumber of meshes/prefabs: 18 (prefabs and variations)UV mapping: NoLOD information: Yes (wood planks)Types of materials and texture: PBR