A bundle containing flocking algorithms for fishes, birds, bees, bats and butterflies.All of the tools includes are a drag and drop easy to use tools that simulates schools of fish, birds, butterflies, bees and similar insects.Incldues:BUTTERFLY FLOCK | DOCSFISH FLOCKBIRD FLOCKFeatures:Low Poly ModelsFollow random generated points or a specific target.Flocking behaviourCustomization optionsObstacle AvoidanceInstancing or prefab instantiation for the fishesAcceleration, speed, force, turn speed, transform scale and neighbour distance customization through inspector.Includes one simple shader that simulates the swimming movement of a fish.Process the fishes through a Compute Shader (GPU) or in the CPU - Collision Avoidance against unity built-in colliders.Multiple flocking groups on a scene.Vertex Animation via Shader Graph (included)Shaders included supports HDRP/URP.-------------------------------------------------------Credits:Some models of the Ocean Sample scene are made by EdwinRC at Sketchfab