A modern take on classical video game music – 25 original songs based on memorable melodies and sparkling energy! Royalty free music, perfect for platformers, kids’ games and casual games.Each track has the following structure:Intro (play once)Loop (play indefinitely)Two alternative endings (jingles): 1) Win / Level clear and 2) Defeat / Life lost / Game overThis way, you can make the music react to what is happening in the game, either by using middleware such as Fmod, or by using code.You can stop the loop and play the win or defeat jingle at any time without the music sounding weird! However, in case you want to get fancy, you can have the jingle play after the current bar in the loop has finished, which potentially sounds even better. A great guide for handling this without using middleware can be found here:https://johnleonardfrench.com/ultimate-guide-to-playscheduled-in-unity/In the included ReadMe file you can find the BPM for each track.Tracks included in this package:Dance of DeathDesert KingdomDowntown ShuffleFairground FunGarden TreasuresGhostly SerenadeHappy as a ClamHere and ThereHope Never DiesJump for JoyJust CruisingKeep Your Head Up HighLittle Big BandLook to the SkyMind the GapMorning MovesMystery Train RidePlain SailingSooo GroovySunday StrollSwingalong SongTurtle BeachUnder the StairsUnderwater DreamWhere Palm Trees SwayThe lenght of the looped wav file is typically between 30 seconds and 2 minutes.Audio file types: wavSample rate: 44.1 kHzBit depth: 16 bitLoopable: YesAdditional: Stereo