Terrible Stump
Helix Studio
$15.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
03/18(2018) |
9.0 |
09/17(2018) |
15.0 |
11/24(2024) |
15.0 |
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Low poly Terrible Stump
This package contains one character, two map sets (pbs and mobile-diffuse) and 38 animations. As an added bonus the pack contains a set of missiles (acorn, pine cone and stone). Model is fully rigged, animated and optimized for mobile devices.
Model Summary: 1360 tris, 694 verts, 512*512 px diffuse map for mobile shader and 1k map set for pbs (metallic workflow). Model has one skinned mesh and only two joints have influence on each vertex at the same time (you can use option “2 bones blend weight” in Unity setting); Model is ready for Mecanim (Generic).
Watch the YouTube video and images provided for the model/animations preview.
Animation list:
- Aggression (20 frames, well loop);
- Attack01 (45 frames, well loop);
- Attack02 (16 frames, well loop);
- Dodge an Attack Left (24 frames, well loop);
- Dodge an Attack Right (24 frames, well loop);
- Death01 (70 frames);
- Death02 (25 frames);
- Idle01 (30 frames, well loop);
- Idle02 (90 frames, well loop);
- Jump animation (contains 5 animations: Push-UpLoop-Breakpoint-DownLoop-LandingShock);
- Jump (single-piece animation, 30 frames, well loop);
- Leg Kick (30 frames, well loop);
- Panic (36 frames, well loop);
- Power Strike (40 frames, well loop);
- Provoke (60 frames, well loop);
- Reborn01 (41 frames);
- Reborn02 (32 frames);
- Walk (45 frames, well loop);
- Run (16 frames, well loop);
- Run To The Left (16 frames, well loop);
- Run To The Right (15 frames, well loop);
- Cast Spell Loop (33 frames, well loop);
- Cast Spell Launch (40 frames);
- Stun/Sleep (30 frames, well loop);
- Throw (34 frames);
- Take Damage01 (30 frames);
- Take Damage02 (30 frames, well loop);
- To Take Up On Guard State (31 frames);
- On Guard Idle (30 frames, well loop);
- On Guard Throw (30 frames, well loop);
- On Guard Take Damage01 (31 frames, well loop);
- On Guard Take Damage02 (27 frames, well loop);
- On Guard Death (30 frames);
- To Take Up Normal State (31 frames);
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com