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Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
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ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
This package contains a modular restored barn where you can easily present your 3D/2D art.Ideal for assets presentation and art display, in this kit you will find modular elements to create your own showroom art in a old restored barn environment !Just drag and drop the prefabs and use the snap tool to build the showroom you need. You can also create your own prefabs, change the light etc.Models & tri count (\Modular_Showroom_Barn\01-Assets\02-Models) :Expo-Frame_Square [38 tris]Expo-Frame1920_1280 [38 tris]Expo-Stand-a [90 tris]Expo-Stand-b [80 tris]OldBarn-Brick_EndWall [504 tris]OldBarn-Brick_WallSide [104 tris]OldBarn-Brick_WallSide-High [164 tris]OldBarn-Ground [64 tris]OldBarn-Lamp [284 tris]OldBarn-Lamp-Top [284 tris]OldBarn-Planks-Roof_20m [36 tris]OldBarn-Roof-Flat [176 tris]OldBarn-Roof-small [88 tris]OldBarn-Single-Beam-10m [32 tris]OldBarn-Single-Beam-20m [56 tris]OldBarn-Single-Beam-Roof [144 tris]OldBarn-Single-Beam-Small [56 tris]OldBarn-Single-Pillar-a [76 tris]OldBarn-Single-Pillar-b [60 tris]OldBarn-Single-Pillar-c [140 tris]OldBarn-WallPlank_10m [8 tris]OldBarn-Wood-Beam_10m [648 tris]OldBarn-Wood-Beam_20m [1296 tris]OldBarn-Wood-BeamRoof_10m [576 tris]OldBarn-Wood-Center [852 tris]OldBarn-Wood-Center02 [952 tris]OldBarn-Wood-End [402tris]Materials (\Modular_Showroom_Barn\01-Assets\01-Materials&Textures\MATERIALS) :GenericBronzeGlassMetalOldBarn_BlackMatteOldBarn_BrickOldBarn_Brick2OldBarn_EmissiveYellowOldBarn_PlanksOldBarn_Planks2OldBarn_Planks3OldBarn_RoughWoodAll material use the standard unity shader for HDRP./!\ There is no custom materials /!\Textures (\Modular_Showroom_Barn\01-Assets\01-Materials&Textures\TEXTURES) :GenericBronze_BC (1024*1024, PNG, base color map)GenericBronze_N (1024*1024, PNG, normal map)Old_Barn_Brick2_BC (1024*1024, PNG, base color map)Old_Barn_Brick2_N (1024*1024, PNG, normal map)OldBarn_Brick_BC (1024*1024, PNG, base color map)OldBarn_Brick_N (1024*1024, PNG, normal map)OldBarn_Plank2_BC (1024*1024, PNG, base color map)OldBarn_Plank2_N (1024*1024, PNG, normal map)OldBarn_Plank3_BC (1024*1024, PNG, base color map)OldBarn_Plank3_N (1024*1024, PNG, normal map)OldBarn_Plank_BC (1024*512, PNG, base color map)OldBarn_Plank_N (1024*512, PNG, normal map)OldBarn_RoughWood_BC (1024*256, PNG, base color map)OldBarn_RoughWood_N (1024*256, PNG, normal map)Prefabs (\Modular_Showroom_Barn\01-Assets\03-Prefabs) :Prefab-Module_ENDPrefab-Module_MiddleExpo-Frame_Square [38 tris]Expo-Frame1920_1280 [38 tris]Expo-Stand-a [90 tris]Expo-Stand-b [80 tris]OldBarn-Brick_EndWall [504 tris]OldBarn-Brick_WallSide [104 tris]OldBarn-Brick_WallSide-High [164 tris]OldBarn-Ground [64 tris]OldBarn-Lamp [284 tris]OldBarn-Lamp-Top [284 tris]OldBarn-Planks-Roof_20m [36 tris]OldBarn-Roof-Flat [176 tris]OldBarn-Roof-small [88 tris]OldBarn-Single-Beam-10m [32 tris]OldBarn-Single-Beam-20m [56 tris]OldBarn-Single-Beam-Roof [144 tris]OldBarn-Single-Beam-Small [56 tris]OldBarn-Single-Pillar-a [76 tris]OldBarn-Single-Pillar-b [60 tris]OldBarn-Single-Pillar-c [140 tris]OldBarn-WallPlank_10m [8 tris]OldBarn-Wood-Beam_10m [648 tris]OldBarn-Wood-Beam_20m [1296 tris]OldBarn-Wood-BeamRoof_10m [576 tris]OldBarn-Wood-Center [852 tris]OldBarn-Wood-Center02 [952 tris]OldBarn-Wood-End [402tris]Post precessing profile (\Modular_Showroom_Barn\01-Assets\04-PostProcessing&FogSettings\PostProcessingSettings) :Modular_Showroom_Barn-PostProcessingSettingsSky and fog settings (\Modular_Showroom_Barn\01-Assets\04-PostProcessing&FogSettings\PostProcessingSettings) :DayLight-SampleSceneSkyandFogSettingsSampleSceneSkyandFogSettingsGrid and Snap - Recommended values :Grid size : 1Increment snap : 1SceneMODULAR SHOWROOM BARN-ExampleLightingAll the lights are in "Realtime" mode for presentation purpose, for better performance, please use the baked mode.The MODULAR SHOWROOM BARN" folder regroup the lightmaps associated. You can delete it if you have no use of it.Project Hierarchy\Modular_Showroom_Barn01-Assets01-Materials&TexturesMATERIALSTEXTURES02-Models03-Prefabs04-PostProcessing&FogSettingsPostProcessingSettingsSky&FogSettings02-Scenes03-InfoNotes/!\ The showroom is only usable in interior, not exterior /!\/!\ There is no animations or LOD /!\
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