Hot Stuff will give depth to your world by distorting the air around hot objects! (URP + HDRP)Works for all Unity versions 2020.3+Supports both URP and HDRPHot Stuff is a collection of shaders used to simulate warm air around objects, such as fire, asphalt, exhausts, chimneys, and more!Once you see a visual with Hot Stuff enabled it will most likely look empty without it!Features:- URP + HDRP support- Works on all platforms- Easy to use- Fast (works for mobile)- Textureless (low VRAM usage)- No scaling issues (uses world positioning for distortion calculation)- Flexible (many settings to tweak)- Different (sub)shaders and presets for extendibility- Visible and modular shader graph code for easy expansionSupported Unity versions- 2020.3 LTS- 2021.3 LTS- 2022.3 LTS- Unity 6Tested platforms:- Android- IOS (iPad + iPhone)- WebGL- Windows- MacOS- Linux- VR (Windows + Android)- AR (ARCore + ARKit)If you have any questions or issues contact me by email or discord for quick support!Included shaders:HeatDistortionNoMask:Simple and most performant shader, without edge masking.Will have hard edges where the 3d model you place it on ends.HeatDistortionPlane:Same as NoMask shader, but with masking made for planes and quads.Will have a drop-off of the distortion effect around the edges.Has extra HeightDropDown variable to adjust to what height the distortion will go.HeatDistortionSpherical:Same as Plane shader, but using Fresnel for the masking.Looks the best and required smooth edges, like on a capsule