Complete, easy to use grid-based first-person dungeon crawler controller in the style of Legend of Grimrock, Dungeon Master, and Wizardry.The demo scene uses the built-in render pipeline and includes packages for URP & HDRP support. The grid controller itself is render pipeline-independent.>> Web Demo | Windows Demo>> Manual | Forum | TutorialsGrid Controller is a grid-based first-person controller that’s simple to set up yet robust and versatile. No scripting required. Ideal for dungeon crawlers. Works with all Unity versions 2020.3+ including 2021, 2022, and Unity 6.Features:Real-time or turn-based movementSmooth movement or instant snapping to grid positionsSupport for inclines, declines, and crouchingFree look cameraOptional head bobMinimapSurface system for footstep sounds and barrier bounce soundsTriggers and interaction with doors, levers, stairs to other scenes, etc.Input system independent: use with built-in input, Input System package, Rewired, etc.Audio system independent: use with built-in audio, FMOD, etc.Complete, clean, and well-documented C# source codeAll art shown in demo scene is included for use in your projects