A lightweight, customizable, in-game consoleA system for creating an in-game developer console quickly and with minimum hastleEasy to use - Add a command in seconds by attaching the [ConsoleCommand] attribute to any method anywhere in your project. Add a console to your scene in seconds, or generate your own through code.Lightweight - The core components are only about 100kb combined. Commands are loaded on a seperate thread to minimize impact on load timesPowerful - Expose any c# method or property in your game. The console will generate a command with an identical signature to your method. Expose both static and local membersFunctions independantly of MonoBehavior. Commands can be added to any c# class in your project and function just the sameCustomizable - Fully customize the appearence or functionality of your console. All c# source code is includedContinuing support - I will try to impliment requested features in future updatesYou can find a comprehensive documentation at http://www.izzyelia.info/izzysconsole/documentation/Supports but does not require TextMesh Pro. Both TMP and Legacy Text variants of assets are included. Only import the TMP Support folder if planning to use TextMesh Pro