Low poly model created after an historical representation of an Greek Trireme. Includes two variation textures for the hull and sails.
The model has been created using 3ds max 2010 and the textures with Adobe Photoshop CS5, the .psd files used in the creation of the textures are included such that easier changes can be done if needed.
The model contains mainly quads and with some areas which contains tris.
Finally, the scene was rendered using the Menta Ray w/ Final Gather, a skylight and with 5 hi-res textures(1024*1024 or 2048*2048, 512*128 tileable rope texture).
Sketchfab preview link:
https://skfb.ly/69xPZ
So this product contains:
-.max scene
- various formats of the model(.obj,.fbx,)
-12 .tga textures(2048*2048 , 1024*1024 diffuse, and normal maps, some also ambient occlusion, heigth and specular maps) and materials used
-.psd file of the hull texture(2048*2048) and sails(1024*1024) w/ all layers intact