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Test the shader here :
Webplayer Demo
(Demo scene included)
An awesome shader to simulate depth on flat models.
Unlike the tesselation technique, increasing the polycount of your assets is no longer necessary.
The parallax effect, controled by the heightmap gives indeed the impression of millions of polys even though the model is actually composed with only a few tens.
This incredible advantage makes this shader the perfect tool to create extremely detailed surfaces.