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Virtual Reality Two hand RPG 3D weapon with recoil for a shooter built for the oculus Quest/Rift/Steam VR games with the XR toolkit - The template project includes full source code and assets for gameA two handed Virtual reality weapon built using the xr toolkit version 2.0.1 with shooting range to test it out on. If you are making a Virtual reality shooting game using the xr toolkit this is the package for you!The two handed weapon allows you to grab the gun at both the grip and foregrip allowing you to shoot more accurately down the ironsights. The Bullets from the gun have customisable public speed parameters that you can tweak for your specific needs.Build using the xr tookit version 2.0 for use on the Oculus Quest/Rift titles - This asset will take your game to the next level - Skip hours of development time and get straight to work on the fun stuffThis assets is based off another in released oculus rift/quest title. This game only requires the finishing touch to make it into a releaseable minigameIn the oculus tab on unity you will need to put your oculus Rift/Quest game id from your oculus player console in the Avatar and Platform sections if you do not it will not build to your deviceyour oculus id will also need to be added in the Entitlement.cs scriptYou will nee the navmesh components package in order of the enemies to work this can be found https://github.com/Unity-Technologies/NavMeshComponents copy this into the packages folder in unityXR Toolkit Version 2.0.1TexturesLow Resoloution26 Batches75k Tris61K VertsContains:Project source code all scripts.Destroyable enemiesTwo handed RPG Weapon assetYou will need from the package manager:oculus xr pluginXR Toolkit Version 2.0.1xr management plugin
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