PBR Procedural Ceramic Tiles.
This Substance allows you to have control over multiple parameters that can influence the generated textures, such as tile shape (square or rectangular) and position, colours, scale, age, mold/moss and dirt...
You can see some examples of generated textures in the attached images, you can go crazy both with colours and saturation if you will.
Inside the package, a demo scene and a small documentation with a brief description of the controls.
Generated Maps: Albedo, Normal, Metallic, Roughness (which is an alpha map connected to the metallic smoothness), Height, Ambient occlusion.