3D Character for Adventure
Sigmoid Button Assets
$9.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
06/28(2022) |
7.5 |
07/12(2022) |
9.0 |
11/17(2024) |
9.0 |
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"Extinguisher" object requires "Animation Rigging".Please install "Animation Rigging" from Package Manager.It is recommend using "Generic" rig type of the character."Humanoid" rig type does not animate face.Render Pipeline : URPEach of the models have the number of Material is 1.Each of the models have the number of textures is 1.Each of the models have Texture size 1024 x 1024 pixels.Polygoncharacter : 10007 trianglesbox : 12 trianglesextinguisher : 1196 trianglespipe : 140 triangles-----------------------Animation-----------------------Character- action_climb- action_extinguisher- action_jump- action_kick- action_push- action_switch- action_typing- action_weapon- basis_crawl- basis_crouch- basis_liedown- basis_situp- basis_stand_box- basis_stand_extinguisher- basis_stand_fear- basis_stand_swim- basis_stand_weapon- basis_stand- basis_standup_fallhips- basis_standup- basis_tired- damage_backward- damage_crawl- damage_crisis_bitten- damage_crisis_swim- damage_crisis- damage_down- damage_extinguisher- damage_faint- damage_faint_back- damage_faint_swim- damage_fall- damage_fall_back- damage_fall_back_ground- damage_fallhips_backward- damage_fallhips_fear- damage_fallhips- damage_swim- damage_weapon- damage- door_locked- door_open- door_unlock- extra_glad- extra_shame- extra_speak- extra_thinking- item_box_liftup- item_box_putdown- item_get- item_pickup- item_putdown- item_take- item_throw- move_crawl- move_run_box- move_run_extinguisher- move_run_fear- move_run_weapon- move_run- move_swim- move_walk_box- move_walk_extinguisher- move_walk_fear- move_walk_sneak- move_walk_stairdown- move_walk_stairup- move_walk_tired- move_walk_weapon- move_walkenemyBall- arm_drop- arm_idle- arm_pickup- arm_stop- arm_wakeup- base_idle- base_stop- base_wakeup- eye- propeller_idleenemyBox- action_eye- basis_idle- basis_idle_alert- basis_stop- basis_wakeup- basis_walk- basis_walk_alertenemyShark- action_eat- move_swim- move_swim_left- move_swim_right