The Blue Metro 2029 ( Post Apocalyptic Metro / Subway Environment )
Leartes Studios
$49.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
06/01(2022) |
79.99 |
07/19(2023) |
49.99 |
03/22(2024) |
24.99 |
03/29(2024) |
49.99 |
11/17(2024) |
49.99 |
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The blue metro is a part of the metro line that find out a terrible situation from toxic dust merged with gas that take a massive area in the new year 2029 right away so this's a story made up.This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.The package uploaded as a HDRP file. You can import the URP or Built-In file in the package for use in your project.The blue metro is a part of the metro line that find out a terrible situation from toxic dust merged with gas (called PT-1) that take a massive area in the new year 2029 right away so this's a story made up. In the year 2029, commuters who were stuck underground considered themselves lucky. While there’s a toxic smog reaction above ground, these commuters got a shot at surviving. Together, they lived underground for 3 months with the help from metro officers.Awesome Pack to use and populate your Game or Virtual Production Projects. Including 84 Unique Meshes.Project is done by talented Artist Krit NawaritlohaFor all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeaturesAttention to Detail / High QualityComplete Environment SetGame ready/OptimizedTexture Sizes: 2048,1024,512Collision: YesLODs: Yes, 3 LODs for complex assetsNumber of Meshes: 84 Unique MeshesNumber of Materials and Material Instances: 58Average Number of Polys: 1-20kNumber of Textures: 129Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Signs, Pipes, Billboards, Clocks, Lights[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Curtain Tarps, Walls, Columns, Ceiling Modules, Escalators [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Supported Development Platforms:Windows: YesMac: YesRender Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.