Every game or app uses global variables and having them in different classes can become a pain to manage. Ez Data Manager can help you with that by giving you a central location for all of your settings and referenced types such as prefabs / gameobjects / textures / materials / sprites/etc.
Having a lot of variables of different types, visible in the inspector, is hard to work with. That is why we designed a very well thought out custom inspector that tries to give you (the developer) a very convenient way to add/delete/sort and change variables.
You can create a lot of variable types, aven arrays and lists. They will be public and you will be able to update them with ease, from any script.
Save yourself some development time and get started right now!
DOCUMENTATION | FORUM | VIDEOS | SUPPORT
Features
- Global Variables, Arrays and Lists
- Advanced Custom Inspector
- Editor integration
- Easy to learn. Intuitive design
- Supports all platforms
- Comes with full C# source code
- Dedicated support
- Tutorials on our YouTube Channel
As game devs ourselves, we are dedicated to continually improving and expanding our assets, based on everyone's feedback, and also providing top-notch support.