Nemisindo Engine - Procedural Sound Effects
Nemisindo
$40.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
05/31(2022) |
40.0 |
05/31(2022) |
20.0 |
06/08(2022) |
40.0 |
11/17(2024) |
40.0 |
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We brought our deep and advanced engine sound model to Unity as an audio plugin. Implement a dynamic and realistic engine for all your game vehicles using the Nemisindo EngineNemisindo Engine is an asset for Unity featuring a fully procedural sound effect models (all sounds generated on the fly, no stored samples) capable of generating engine sounds.This model is implemented as Unity Native Audio Plugin and can generate sound effects in real time, completely procedurally. The plugin offers an Interactive UI 14 parameters and 16 presetsThese models are implemented as native audio plugins and can generate sound effects in real time, completely procedurally. The model offers various functions to changethe parameters of the sound effect at runtime. Hence the parameters can be linked to any in-game events, which can lead to very organic and interesting results.The plugin audio parameters can be controlled in real-time using special setter functions via the unity c# scripting API.This means that audio parameters can be linked to any ingame event giving granular control over the sounds generated in during gameplay. It also allows you to design your sound exactly how you want it. further each plugin is provided with multiple presetsto speed up your sound design processSupported Target Platforms: Windows (x64 & x32), Mac, AndroidTested with Unity versions: 2018.4.36f1 or later.Included Models: EngineIncluded models: EngineAdvantages over traditional recordings:- Zero-reliance on samples, which take up precious disk space- Link model parameters to in-game events via Scripting API- Design your sound exactly how you want it, directly inside the EditorDemo: https://www.youtube.com/watch?v=8hcrcvZsmrEAbout Us:Nemisindo is an Epic Megagrant recipient. At Nemisindo, we are dedicated to delivering great sound effects and tools to all, from the professional sound designer crafting the richest, immersive scenes, to the enthusiast content creator wanting cool, fun sounds to match their creative content. Using our transformative procedural audio technology, we aim to completely remove the reliance on sample libraries for sound effects, by offering intuitive tools that can generate any sound. Our technology is more creative than simply using pre-recorded sounds that are never quite what's wanted. We can generate sounds that have never been recorded, and they can be shaped and crafted at the point of creation, breaking through the limitations of sampled sounds.Find out more at https://nemisindo.com/Features:Can be added to any scene through an audiomixer.Link sound parameters to in-game events via the Scripting API12 built-in presets7 surfaces : Grass, Dirt, Concrete, Wood, Hollow Wood, Metal, and Gravel4 Shoe types : Trainers, High Heels, Boots, Dress Shoes/Oxford, Custom ShoesCustomisable pace, steadiness, and step firmnessAutomated and Manual modesFully procedural, no space wasted on sample librariesFully integrated with Unity, no third party software neededDocumentation: https://nemisindo.com/app/documentation/unity-engine.html