Modular Pillar Collection
V5 Studio
$15.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
05/27(2022) |
15.0 |
05/27(2022) |
7.5 |
06/10(2022) |
15.0 |
11/17(2024) |
15.0 |
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Highly customizable collection of modular pillars that can be used in architecture or game environmentsThe materials are created using Universal RP.If materails shows as Pink, please install Universal Render Pipeline (Universal RP) from package managerThe materails can be converted to use in High Definition RP with following steps. Instructions provided with the readme file within the asset root folder.Large collection of pillars with mix and match parts290 base (part of pillar) meshes and 580 middle (part of pillar) which can be used in any combination to generate over tens of thousands of stylesShader Graph material provided, with a large amount of customization optionsEdge and corner highlightsEdge and corner smoothnessAdjust strength of aboveTextures applied in Non tiling fashion (even between pillar sets)Can be used with a flat color for a stylized look22 sample materials samples provided. New ones can be created easilyEasily adjust Pillar heightPillar Picker utility provided, which can be used to preview, and build pillars easilyRepeat any number of times and along a pathProvided four prebuilt path/shapes, Linear, Circular, Rectangular or Rectangular corners to easily make repeatable pillar placementsFast performance by using shared material and GameObject instancing for repeat'sImportant/Additional Notes:The materials are created using Shader Graphs. Usable directly in Universal RP, and can be easily convered to HDRPContains assets from ambientCG.com, licensed under CC0 1.0 Universal.Number of textures: 1,801 (Used with Materials), 870 (Used in editor - Pillar Picker Utility)Texture dimensions: 1024x1024 - 1,801 (Used in Materials), 256x256 - 870 (Used in editor - Pillar Picker Utility)Polygon count:24-1k Vertices: 409 Meshes1k-2k Vertices: 252 Meshes2k-10k Vertices: 201 Meshes10k-30k Vertices: 8 MeshesMinimum polygon count: 24 VerticesMaximum polygon count: 30k VerticesNumber of Meshes: 870Mesh Real world Size: All base meshes are 50 cm (1/2 m). Middle sections are 50 cm (1/2 m) and 200 cm (2m) highNumber of Prefabs: 1Rigging: NoAnimation count: n/aAnimation type listUV mapping: YesLOD information (count, number of levels): NoneTypes of materials and texture maps: Shader Graph