Orchestral Warfare is a seamlessly looping, interactive music library. It's perfect for the game developer that wants dynamic music in his/her game. The library contains four main compositions, with three of them containing many different versions of the piece.
So you could have the ambiance track play as the player roam around and then when something of mystery happens, you could fade to intensity "low". When you see the enemy, fade to intensity "medium" and then when you or they attack, switch to intensity "high", for full blown action mode!
Technical Details:
- 4 .wav files of full compositions (16 min of music)
- 10 .wav files of loopable versions (30 min of music)
14 .wav files total (46 min of music)
• All files are 44.1 khz, 16-bit Stereo WAVs