Skate Park Indoor / Outdoor Modular Pack
Cybernetic Walrus
$18.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
05/20(2022) |
18.99 |
11/17(2024) |
18.99 |
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Skate Park Indoor / Outdoor Modular Pack for your Desktop, VR or Mobile projects.This package contains 100+ unique modular meshes and 280+ prefabs which you can use to build your very own indoor or outdoor skate park.Objects reuse materials as much as possible using trim and tiling textures in order to reduce draw calls and increase performance.The package contains an example scene as well as a scene where all the assets are laid out next to each other.Supports All Pipelines👩💻Standard render pipeline, HDRP and URP are supported!The package works with the standard render pipeline by default. There are extra Unity packages inside for HDRP and URP support.Supermodular🧲All meshes were made with modularity in mind. They all have manually authored lightmap UV's and they all contain LODs and custom collision meshes.Multiplatform Friendly💻📱👓The package is intended to be used on Desktop, higher end mobile, and VR (including Meta Quest) platforms.Subscribe to our newsletter!https://www.cyberneticwalrus.com/asset-store-newsletter/Stay up-to-date to the latest updates and new assets in our storeSupport email: support@cyberneticwalrus.comCybernetic Walrus WebsiteContent📦Models: 108 unique meshesTriangle count between: 6 - 1692Triangle count on avarage: 100-250Materials: 22Prefabs: 289Textures: 53Sizes between: 256 and 4096Texel density: ~5.12px/cmFeatures💡Includes an example skate park sceneSupport for Standard RP, HDRP and URP (unitypackages included inside)Objects are ready for modular useObjects include manually authored lightmap UVsObjects contain LODs (See images for examples)Objects contain collision meshesObjects reuse materials where possible using trim and tiling texturesTextures include a few variations with different colors and states of wearThe package is mobile ready thanks to the optimized polycount and usage of trim textures. Texture sizes need to be adjusted through Unity’s texture import settingsAttention❗The package works best with Color Space set to LinearStandard render pipeline scenes use Unity's post processing stack (v2)Documentation: Included in the pack andhttps://drive.google.com/drive/folders/1u8oPVErvgOTw8U1IE5AIIunS6ks8lRuQ?usp=sharing