Official thread of this asset on Unity Forums
Imagine you are in a tropical rain forest, leaves rustle all around you, then suddenly you hear the thundering sound of drums in the distance. A native tribe is near!
Imagine you are marching towards the fight of your life, drums resounding to the pace of your footsteps, an orchestra playing an Epic track as the Drums of War play on...
These are some of the images I had in mind when I composed this Audio Asset for Unity!
This time, I have decided to compose an asset especially focused around Drums!
Download and test the FREE pack here!
This asset is built for highly interactive/adaptive and randomly generated soundtrack in real time using Unity’s native audio scripting.
In this pack, you will find:
1- TWO unique Prefabs (one in 130bpm the other 150 bpm) which enable instant “in game” drag and drop integration based on triggers.
2- Five different intensity levels: to adapt to the game’s action level: ambient, softer, soft, med, forte.
3- Three “moods” or music styles: Epic/Orchestral, Ethnic/Tribal and Solo Drums.
4- Three “tempo” changes: slow, normal and fast, to provide even more variety to your game.
5- Seven different “song structures” for ensuring a diversity in the soundtracks randomly generated.
6- Over 200 samples of various instruments/melodies: the soundtracks are generated by selecting randomly between a wide variety of samples including two different drum loops, tambourine, shaker, staccato and long orchestral strings, staccato and long orchestral brass, ethnic flute, bells, mallet and didj.
You also have the choice between two "flute" sounds, by setting the public booleans "flute1" or "flute2" to "true".
Regarding file formats, all of samples are in *.OGG in 192 kbps quality to ensure low disk space.
I hope you enjoy using this asset, and don’t forget to drop a review! :-)
Sincerely,
Marma
www.marmamusic.com