A level creation tool for blocky environments.The materials used are standard materials and can be easily converted to the desired render pipeline as needed.BLOED is a (more or less) simple block-based level editor for Unity. It allows creating geometry by combining simple 1x1x1 blocks (or "bloxels") of different shapes - a bit like Lego. The tool can be extended with your own block models and textures. While BLOED is an editor mainly, the bloxel API is also usable at run-time, for procedurally generated content.BLOED generates meshes, it does not rely on the GPUDifferent bloxel shapesUsage of texture atlases and optionally texture arraysCuboid tool for quick carving/building of larger geometryCopy & paste toolQuick switching between free placement mode and grid mode on X/Y/Z planeTool for joists/pillarsBloxel GameObject can be transformed (moved, rotated, scaled)Prefabs are supported