Pixel Point UV Editor
Digitally Reincarnated Technologies, LTD
$20.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
04/12(2022) |
20.0 |
04/12(2022) |
14.0 |
10/31(2022) |
20.0 |
11/18(2024) |
20.0 |
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Pixel Point is an editor extension allow you to quickly and easily change the colors of models directly inside Unity by choosing new colors from their texture atlas.- Pixel Point is tested with SRP and URP, and may not work with HRP (at this time).- Normals/Bump Maps can distort colors depending on the setup.VERSION UPDATE!Now includes Pixel Point Advanced!Pixel Point is an in editor tool for editing low poly UVs, AKA Colors. Pixel Point is designed to quickly and easily switch flat mapped colors from one color to another.You can easily and quickly alter colors, create duplicates of a mesh for color variants (while leaving the original untouched).NB: Pixel Point works only with pixel mapped compressed UV coordinates (aka meshes with solid colors). Pixel Point (basic) is not suitable for meshes and models with images and texture details like brick, logos text, or PBR Textures. Pixel Point Advanced Will work for Images, and Gradiants.Check out the trailer, our tutorials, and Discord for all the details.Models and Textures Not IncludedFeatureso Change a solid Color to any other color on the texture with two clickso Duplicate Models so original Colors are always left in tacko Works on both Characters and Objectso Quickly revert color to original color if a mistake is madeo Use Custom Texture paletteso Advanced: Triangle Selection Color Changeo Advanced: Setup Images, Gadiants, and More.Compatibility: Works with any flat shaded and low poly shaded models. Specifically tested on assets from Synty Studio, but should also work with Infinity PBR Low Poly, Polytope, and other Flat Pixel UV Models. This asset is not affiliated or endorsed by these studios.