Laser System for Unity
Agoston_R
$24.90
$25.90
4%OFF
(no ratings)
Date |
Price |
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日期和时间 |
价钱($) |
04/11(2022) |
37.0 |
08/19(2022) |
29.9 |
09/14(2022) |
27.9 |
09/23(2022) |
25.9 |
06/23(2023) |
24.9 |
11/18(2024) |
24.9 |
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Laser system is inspired by the hit game Portal 2 and is designed for puzzle games in mind where you need to activate endpoints with lasers and write scripts around them.The project uses Shader Graph for its shaders so you'll need to include it for the shaders to work. Supports the Built-in, URP and HDRP pipelines. Just pick the appropriate scene from the examples. Need only the laser shader in your project for a fraction of the price? Check out Simple Laser.The package is particularly suited for puzzle games, or games with puzzle elements.See the public docs or the demo for more details.It offers the following:Shaders are built on masks. You set the colour theme you like.Complete event system to notify which actors are hit by a laser.Written queries that speed up writing code against the system.Optimized to be efficient and you can set the system's refresh rate.Made with ShaderGraph - if you need to change something, you can do so easily. Like the overwall functionality but you have your own effects? No problem - the entire codebase is modular - physics logic is entirely separate from the code that handles the effects and shaders.If you liked the project and it helped with your game, please consider leaving a review so other can find it as well :)Need different looking cubes for your puzzle? The included .blend file contains the base meshes to help you get started.If you have questions or concerns, feel free to mail me at amsiamun.dev@gmail.com.Particle systems: YesMeshes: YesUV unwrap: YesBlend files: YesTextures: YesShaders for models: Yes, Shader GraphRigging: NoColor texture size: 4KNormal map size: 8K where highly detailed, 4K otherwiseMaterial setup: PBR metallic workflow, mask-basedSupported platforms: any platforms that run Shader Graph.Supported OS: any OS that can run Unity and Shader Graph.Features: see description or the online documentation.