Tempust Script
Tempust Games
$24.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
04/11(2022) |
24.99 |
04/11(2022) |
17.49 |
04/25(2022) |
24.99 |
11/18(2024) |
24.99 |
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Scripting language for dialogue and flag-based saving.Tempust Script is a custom scripting language for Unity, designed to make creating conversations and short cutscenes easy.It is a dialogue system, allowing the simple creation of conversations and branching paths. The asset comes packed with a functioning text box prefab.It is a save system, designed to keep track of boolean flags between scenes, then write them to encrypted files.It is customizable, making it adaptable to many types of projects and compatible with several other large assets.Demo Project Available!Download a build of the demo scene: tempustgames.itch.io/tempust-scriptDocumentation: https://www.tempustgames.com/tempustscript/Add Life to a ProjectTempust Script makes it easy to bring life to projects by making scenes objects more dynamic and interactive.Write .tmpst files, compile them from the Unity Editor, then drag-and-drop them into a ScriptHolder component. It's easy to set up and use, and saves hours of complex coding.FeaturesDialogue features allow for easy creation of dialogue trees.Flag-based save system allows objects to save data between scenes and game sessions.VSIX extension package for Visual Studio Code provides syntax highlighting for .tmpst files.Included text box supports speaker label, question box, and character portraits.Several scripting commands to perform actions at runtime such as moving game objects, displaying dialogue, giving items, and playing sounds.Prefab included to getting started as easy as possible.Future UpdatesMany additional features are planned for future updates. While major updates may increase the price of the asset, once purchased all updates will be available free of charge.Features: 15 scripting commands to perform actions at runtime such as moving game objects, displaying dialogue, giving items, and playing sounds.Organize commands into blocks and regions to alter script execution based on save flags and player choices.All command functionality is centralized in one class with virtual methods. Override these in a custom manager class to easily change or add functionality.GameStateManager class keeps track of all flags between scenes, and saves data with a single method call.Supported OS: Windows, Mac, LinuxDocumentation: https://www.tempustgames.com/tempustscript/