OToon - URP Toon Shading
Eric Hu
$0.0
$39.99
100%OFF
Date |
Price |
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日期和时间 |
价钱($) |
03/18(2022) |
39.99 |
03/18(2022) |
27.99 |
04/01(2022) |
39.99 |
05/24(2022) |
10.0 |
05/25(2022) |
39.99 |
09/29(2022) |
23.99 |
10/18(2022) |
39.99 |
01/03(2023) |
0.0 |
11/24(2024) |
0.0 |
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OToon is a uber shader aim to create stylized shading for Unity. Provide beginner-freindly UI & Contains numerous feature that are essential to create eye-popping toon shaded objects.OToon has been tested in 3 major URP version(URP 7, URP 10, URP 12). Make sure your URP version number is between those versions.Currently, OToon doest not support BuiltIn RP. System Requirements:Unity : 2020.3 ~ 2022.3URP : 10~14WHAT IS NOT SUPPORTED YET :VR, AR has not fully testedBuilt-In RPDepth-Normal Prepass for URP 10.X + is not support curretly due to backward compatibility requirement for URP7GPU instancing are only available on Shadergraph version of OToon.SRP batcher are fully supported.📖Documentation Purpose of OToon:OToon is a toon shader that offers a wide range of NPR styles. It is suitable for anyone who wants to create high-quality stylized shading in their game.What OToon is capable of:The shader includes features such as halftone, hatching, custom shaded color, hair highlights, outline, and the ability to control surface lighting through simple parameters and ramp texture. There is also a built-in gradient editor to conveniently edit the ramp texture.What makes OToon stand out:🎨 Contains both custom code shader and Shadergraph shaderOToon provides three shaders: OToonLit, OToonCustomLit, and the Shadergraph version of OToonCustomLit, all with full source code access. This gives users the freedom to integrate their own logic.⚗️ Stylize PBRWith the provided shader, you can not only perform toon shading, but also standard PBR shading, and even blend the shading results to create a mix of both styles.⚙️ Redesigned material editorThe material editor has been redesigned to create standout NPR styles. To do this, we usually need to combine/setup lots of parameters from different modules. OToon's editor aims to provide the most user-friendly material editor on the market.✨ Gradient texture editorOToon provides a gradient editor to edit your ramp texture for toon shading. It works just like the gradient color picker within Unity, with no learning curve.🖌️ Professional halftone overlayWe provide three built-in, procedural halftone patterns with an option to use your custom pattern texture to create a halftone overlay. There is even an option to choose whether to use object UV or screen space UV. OToon also handles the distance auto scaling for screen space sampling for you.🏌️ And other "Quality of Life" features.Features :Shadergraph version since OToon 1.5 !Ramp texture lighting with a gradient editor to edit your own ramp texture.Mix lighting results of PBR shading and Ramp texture lighting.Stylized specular highlight.Rim lighting.Halftone overlay. (include built-in patterns)Ability to select overlay sampling space. (object space or screen space)Hatching overlay. (only required 1 texture)Custom shadow color.Hair highlight. (anisotropic)Face shadow map for toon character's face(save your time for normal editing)A better material editor.And other ‘Quality of Life‘ features.Demo scene to quickly understand the shader setup.SRP Batcher compatible