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Defaulter is a default import settings manager for Unity. Defaulter gives you the ability to create custom import settings for different asset types, making your workflow easier and more manageable.
With Defaulter, you can tweak Unity's default import settings on a per-asset-type basis to match your workflow, and set up custom import rules based on file names, file paths, etc, to import certain files in unique ways. For example, all sprites in a folder called "Player" can automatically inherit certain import properties, like setting their packing tag to "PLAYER", or turning off mip maps.
Things you can do with Defaulter:
- Disable "Import Materials" on Models
- Set up a custom "Default Material" for Models
- Add custom packing tags to Sprites
- Automatically convert Textures to Sprites if they reside in a folder called "Sprites"
- etc
Links:
Official Website | Getting Started | Forum Post
Works on all platforms, including Windows/Mac/Linux. Defaulter is Editor-only, so it will work with all platforms!