This pack contains 7 suspenseful, pulsing quality tracks and stingers with low to mid-high intensities. Well-suited for any setting and any game that has a dark, stealth, action or cyber-like mood.This music pack contains seven high quality tracks and several stingers with a suspenseful, pulsing character following a low to mid-tense dynamic range. Played with various synthesizers as well as orchestral and mutated instruments, this music pack is versatile, being well-suited for any setting and any genre that has a dark, stealth, action or cyber-like mood.Each track features various mixes and/or up to 6 layers and ending stingers to give you the freedom to experiment with different intensities and audio mechanics within your game.Each track contains a long loopable version. All track featuring either several underscore mixes of the track or Layers/Stems (or both). That can be:reduced version without the melodyreduced version without heavy percussion or drumsbase layer, as bottom layer (plays always, but feel free to experiment with)Add (=additive) layers of different instrument groups or sections, so you can vary the intensity by yourself and make it more interactive for your game.Stingers, so you have the possibility to end a track without a forced cross-fadeSee the full track list below for the exact structure of each Track.Additional Notes:each track file contains the exact tempo in bpm (beat per minutes)Each Stinger contains information about how many beats before the climax of the Stinger kicks in. It is market as(X)P, which means X bars before the climax/final hit.For example:Low Key Action_Stinger_P2_130bpm → means 2 Bars (measure) at 130bpm before the loudest/final hit appears.TRACKLIST (.wav, 48 kHz, 24bit)Combat StanceCombat Stance_Fullmix (LOOP) [03:13]LayersCombat Stance_Base Layer (LOOP) [03:13]Combat Stance_Add Layer Bass and Sub (LOOP) [03:13]Combat Stance_Add Layer Mallets (LOOP) [03:13]Combat Stance_Add Layer Percussion (LOOP) [03:13]Combat Stance_Add Layer Strings (LOOP) [03:13]StingerCombat Stance_Stinger_1P (ONE SHOT) [00:09]CrossroadsCrossroads_Fullmix (LOOP) [02:50]Crossroads_Drums And Pattern Only Mix (LOOP) [02:50]Crossroads_Underscore Mix (LOOP) [02:50]LayersCrossroads_Base Layer_No Strings (LOOP) [02:50]Crossroads_Add Layer_ Strings and Melody (LOOP) [02:50]StingerCrossroads_Stinger_130bpm_P1 (ONE SHOT) [00:06]I Am Going InI Am Going In_Fullmix (LOOP) [04:22]LayersI Am Going In_Base Layer (LOOP) [01:27]I Am Going In_Add Layer Bass (LOOP) [01:27]I Am Going In_Add Layer_Additional Plugged Instruments (LOOP) [01:27]I Am Going In_Add Layer_Pads (LOOP) [01:27]I Am Going In_Add Layer_Percussion A (LOOP) [01:27]I Am Going In_Add Layer_Percussion B (LOOP) [01:27]StingerI Am Going In_Ending Stinger_P1 (ONE SHOT) [00:08]InvestigateInvestigate_Fullmix Long (LOOP) [04:31]LayersInvestigate_Base Layer (LOOP) [01:09]Investigate_Add Layer (LOOP) [01:09]StingerInvestigate_Stinger_P2 (LOOP) [00:10]Low Key ActionLow Key Action_Fullmix Long (LOOP) [04:26]LayersLow Key Action_Base Layer (LOOP) [01:29]Low Key Action_Add Layer_Percussion (LOOP) [01:29]Low Key Action_Add Layer Electric Percussion (LOOP) [01:29]StingerLow Key Action_Stinger_P2 (ONE SHOT) [00:08]Stay in the shadowsStay In The Shadows_Fullmix Long (LOOP) [04:16]LayersStay In The Shadows_Base Layer_Loop_90bpm (LOOP) [01:25]Stay In The Shadows_Add Layer Melody Misc (LOOP) [01:25]Stay In The Shadows_Add Layer Pulse And Percussion (LOOP) [01:25]StingerStay In The Shadows_Stinger_P1 (ONE SHOT) [00:09]Under PressureUnder Pressure_Calm (LOOP) [01:36]Under Pressure_Medium (LOOP) [01:36]Under Pressure_Tense (LOOP) [01:36]StingerUnder Pressure_Stinger_P1 (ONE SHOT) [00:06]




