Ancient Artifact
wb-gameart
$5.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
03/09(2022) |
5.0 |
11/18(2024) |
5.0 |
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This content supports URP. Just create new material and add the textures from folder "URP-Standard". Done.Ancient Artifact created in low-poly as one object with two LODs.Topology LOD0: 46708 TrisTopology LOD1: 23212 TrisTopology LOD2: 2227 TrisPBR Textures (Standard/URP):1x Albedo Map (4096x4096)1x Normal Map (4096x4096)1x Metallic/Roughness Map (4096x4096)1x Ambient Occlusion Map (4096x4096)1x Emission Map (4096x4096)PBR Textures (HDRP):1x Basecolor Map (4096x4096)1x Normal Map (4096x4096)1x Mask Map (4096x4096)1x Emissive Map (4096x4096)Mesh: .fbx FormatTextures: .tiff FormatPLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!If you are using Raytraycing in your Unity Project and you want to have the same Refraction Effect as you can see on my screenshots, you have to activate few things in the "artifact_CRYSTAL_MAT" Material:Surface Type -> TransparentRendering Pass -> DefaultMaterial Type -> TranslucentRefraction Model -> SphereIndex of Refraction -> 2.5Done.