
Experience Unity's Terrain authoring workflows, SpeedTree integration, and Universal Render Pipeline to help you form and populate real-time organic worlds.Supported with Unity 2021.2+ and URP 12.1+The Unity Terrain - URP Demo Scene and included assets are fully customizable for re-use with your Unity projects. The Scene was crafted using the Terrain Tools package and assets have been optimized for use with low-end desktop platforms build targets.Hear from the Unity Technical Artist team behind the creation of this demo scene in the Unity blog.Getting StartedDownload and import this package into a Unity project with the Universal Render Pipeline enabled.Navigate to Project Settings > Graphics and point the Scriptable Render Pipeline Settings field to URP-HighQuality Pipeline Asset.Navigate to Project Settings > Graphics > URP Global Settings, and pick the UniversalRenderPipelineGlobalSettings file located in Assets > TerrainDemoScene_URP > Settings > URP folder.Look for the TerrainDemoScene.unity scene file located at Assets > TerrainDemoScene_URP > Scenes.Open it to start exploring.Scene includes a series of Bookmarks with notes and tutorials. Select any object under the "Bookmarks" to see details.Entering Play mode will start a flythrough sequence which showcases the environment.Rendering FeaturesTerrain GPU instanced detailsSpeedTree integration with Shader GraphShader Graph custom interpolatorsHDRI SkyVisual Effect graph used to create fog particlesShadows: Turned off for small grass, enabled for larger objectsFXAAReflection probesExperience Unity's Terrain authoring workflows, SpeedTree integration, and Universal Render Pipeline to help you form and populate real-time organic worlds.
Supported with Unity 2021.2+ and URP 12.1+
The Unity Terrain - URP Demo Scene and included assets are fully customizable for re-use with your Unity projects. The Scene was crafted using the Terrain Tools package and assets have been optimized for use with low-end desktop platforms build targets.
Hear from the Unity Technical Artist team behind the creation of this demo scene in the Unity blog.
Getting Started
Download and import this package into a Unity project with the Universal Render Pipeline enabled.
Navigate to Project Settings > Graphics and point the Scriptable Render Pipeline Settings field to URP-HighQuality Pipeline Asset.
Navigate to Project Settings > Graphics > URP Global Settings, and pick the UniversalRenderPipelineGlobalSettings file located in Assets > TerrainDemoScene_URP > Settings > URP folder.
Look for the TerrainDemoScene.unity scene file located at Assets > TerrainDemoScene_URP > Scenes.
Open it to start exploring.
Scene includes a series of Bookmarks with notes and tutorials. Select any object under the "Bookmarks" to see details.
Entering Play mode will start a flythrough sequence which showcases the environment.
Rendering Features
Terrain GPU instanced details
SpeedTree integration with Shader Graph
Shader Graph custom interpolators
HDRI Sky
Visual Effect graph used to create fog particles
Shadows: Turned off for small grass, enabled for larger objects
FXAA
Reflection probes