Unity Terrain - URP Demo Scene
Unity Technologies
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
02/19(2022) |
0.0 |
11/18(2024) |
0.0 |
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Experience the latest improvements to Unity's 2021.2 Terrain authoring workflows, SpeedTree integration, and Universal Render Pipeline to help you form and populate real-time organic worlds.Supported with Unity 2021.2 and URP 12.1+The Unity Terrain - URP Demo Scene and included assets are fully customizable for re-use with your Unity projects. The Scene was crafted using the Terrain Tools package and assets have been optimized for use with low-end desktop platforms build targets.Hear from the Unity Technical Artist team behind the creation of this demo scene in the Unity blog.Getting StartedDownload and import this package into a Unity project with the Universal Render Pipeline enabled.Navigate to Project Settings > Graphics and point the Scriptable Render Pipeline Settings field to URP-HighQuality Pipeline Asset.Navigate to Project Settings > Graphics > URP Global Settings, and pick the UniversalRenderPipelineGlobalSettings file located in Assets > TerrainDemoScene_URP > Settings > URP folder.Look for the TerrainDemoScene.unity scene file located at Assets > TerrainDemoScene_URP > Scenes.Open it to start exploring.Scene includes a series of Bookmarks with notes and tutorials. Select any object under the "Bookmarks" to see details.Entering Play mode will start a flythrough sequence which showcases the environment.Rendering FeaturesTerrain GPU instanced detailsSpeedTree integration with Shader GraphShader Graph custom interpolatorsHDRI SkyVisual Effect graph used to create fog particlesShadows: Turned off for small grass, enabled for larger objectsFXAAReflection probes