Grid Builder
GolemiteGames
$15.00
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/31(2022) |
20.0 |
01/31(2022) |
10.0 |
02/15(2022) |
20.0 |
04/19(2022) |
15.0 |
11/09(2022) |
7.5 |
11/14(2022) |
15.0 |
11/18(2024) |
15.0 |
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Grid Builder is a quick and convenient way of creating a placement grid system with built-in placement and removal logic. Tower defence, strategy, real-time strategy, simulation, construction.This asset is built in the Built-in rendering pipeline but will easily work with URP or HDRP through updating the scene materials. There is a link included in the Documentation included within this package under Limitations>Rendering showing a 2 click update for the materials.Grid Builder creates a base grid system for the foundation of many game types. It includes snapping to the grid cells, visual feedback, placing objects, removing objects and blocking unusable cells.For a more comprehensive grid system with many more options such as flexible building size, rotation, timed building and lots more - Check out Grid Builder 2.There are many customisation options to choose from such as grid size, cell size, type of grid, blocked cell radius, placement feedback and much more.This system is designed in such a way that it will fit in with any game style using prefabs, materials and textures.Many game genres use grid systems such as tower defence, strategy, real-time strategy, simulation, construction, puzzle and many more.In-depth documentation is now available online at golemitegames.comCheck out the website for other content GolemiteGamesFeaturesGrid width, height and cell sizeSingle-cell, chequered and simple grid typesVisual customisation and material optionsBlock unwanted cells with auto cell blockPlace objects, click or dragRemove objectsPlacement feedbackSmooth movingInvalid feedbackComes with 7 main c# scriptsMost code is commentedCan expand with additional features2 Bonus scripts for simple RTS camera movement and getting the prefab image3 Demo scenes to get to grip with the system