Survival Template PRO is a versatile toolkit designed for modularity and scalability, offering numerous advanced features typical of modern survival games for an immersive development experience.One-click render pipeline converter includedSurvival Template Pro is a versatile, modular, and scalable toolkit packed with features of modern survival games. Use it as a foundation for your game or as a learning resource.DOCSE-MAILVIDEOS DISCORDROADMAPDEMO (HDRP)DEMO (Built-In)For more information please check the "Technical details" section.CoreClean and optimzed code and file structureSurface system: based on physic materials and componentsObject pooling: simple API and optimizedSave system: robust and easy-to-useSimple volume/post-processing animatorTween system: used for simple animationsOptions: audio, gameplay, graphics, inputEditorOne-click render pipeline converterTools window to speed up workflowClean and useful object inspectorsQuick play mode support (disable reload domain)GameplayResource gatheringRespawnable consumablesWorkstations: Storage, Repair, Cook, CraftCarriable system: easily create your own carriables with custom actionsCharacterModular character with components and behaviorsState based character movementHealth, Stamina, Hunger, and Thirst systemsDamage and death systemsInteraction systemModular procedural motion system using springs, used by wieldables and camera)CameraCamera look handlerField of view animatorProcedural motion (shakes, forces, bob etc.)WorldTime manager (manages in-game time, integrates with other systems like campfires and respawning)Day-night cycle component (easily swapped with other solutions)Sleeping system (progresses time)InventoryGeneric inventory system (usable on any entity or object)Easy item creation and configuration (set icon, pickup, weight, etc.)Composed of containers and slotsAuto-move, drag, and split itemsTags and propertiesWeight systemBuilding SystemFree and socket-based buildingBuilding materialsWieldable SystemWieldable shader: avoids dual camera setup and clippingAttachments systemModular crosshair systemDurability and weight systemsFirearms: Made with modular components (sight, trigger, magazine etc.)Firearms: Multiple projectile types (hitscan, parabolic, physics-based)Melee: Fully customizable attacks and combosMelee: Ability to aimEvent-Based UIModular character UI systemInventory (slots, inspection, custom actions)Survival book (craft and place buildable previews)Character previewPause menuSettings menuHealth, stats, and damage indicatorsAmmo, crosshairs, hit marker, low ammo indicator, etc.Sleep, building, and more...Demo4 demo maps12 first person animated wieldablesHigh quality art assets, models, icons and soundsDependenciesInput SystemEditor CoroutinesIntegrationsEmerald AI 3.0FSM AI Template