Out of the Box Tile Based Grid Movement Solution for your 3D turn based games.
A Great way to get your turn based games started with pathfinding covered.Uses Render Pipeline for Decals, But can be stripped out.Provides you with the pathfinding solution you need for your turn based games with no extra work required. Key FeaturesAutomatic Grid Generation - Easy to ModifyMovement Cost Modifiers - For Dearer tiles to navigatePath DrawingSample Movement Along GridTerrain & Elevation SupportLaddersRuntime Grid UpdatesFull Source Code and Documentation Included with samplesFor Installation and Initial Setup support please see documentation included in project folder. For Responsive Support feel free to email me - t.mclaughlin1337@gmail.com.Requires URP for Rendering Tiles and Footprint, but non URP solution can easily be implemented