AutoRig lets you rig characters right inside Unity Editor within a few minutes.AutoRig uses AI to automatically create your character's Skeleton/Rig, it works with characters that have varying bone structures.AutoRig gives you the option to increase or decrease the number of bones/joints based on your application's needs.Technical Specs- Runs in unity editor.- The Asset depends on Barracuda package: https://docs.unity3d.com/Packages/com.unity.barracuda@1.0/manual/Installing.html- Has been tested with a variety of characters. - Does not require unity pro.- Includes documentation.- Works best when character is in T-Pose.- Works best with low/mid poly characters.Docshttps://www.autorigpro.com/Contactcharanim3dofficial@gmail.com