Over 1200+ prefabs - modular structures, props and decals to create a training ground for your FPS. Perfect for learning, prototyping, creating something unique for the final product.HDRP demo scene, dedicated prefabs, decals, materials, terrain layers and maskmaps are provided as additional unity package and must be imported after downloading and importing this package.URP materials and demo are not provided with the package and have to be converted from standard materials/demo scenes.What's inside?- 1200+ prefabs- 700+ meshes (fbx)- 240+ 2048x2048 textures (sheets, atlases and tileable) (PBR, HDRP)- 50+ materials (PBR, HDRP)1. Propsa) Targets and targets stands.- 10 targets in various types (metal/cardboard, silhouette/rectangle) - 34 objects total. Triangles: Min: 12 Max: 524- 12 targets stands parts. Triangles: Min: 38 Max: 1056- 35 ready-to-go sets. Triangles: Min: 108 Max: 1792b) 12 Barrels Triangles: Min: 284 Max: 298c) 3 simple wooden crates + open/closed and various textures variations (16 prefabs total). Min: 80 Max: 478d) Lights.- 33 lights parts (lamps, stands, flood lights, cables, electric box, etc) Triangles: Min: 20 Max: 993- 32 ready-to-go sets. Vertics: Min: 542 Max: 10040e) SignsSigns (assets from the decals subpack) mounted on poles.- 22 signs. Triangles: Min: 158 Max: 158f) Tires- 8 Objects Triangles: Min: 16 Max: 2944- 12 ready-to-go sets (tire stacks on poles). Min: 2816 Max: 5942g) Generic props (Triangles: Min: 22 Max: 2240)- 3x Pallets- Camera- HESCO- Sandbags- Fire Extinguisher and fastener- Portable concrete barrier- 7x poles2. Structuresa) Modular Containersa1) containers:- 30+ parts . Triangles: Min: 20 Max: 3500- 47 ready-to-go assembled containers. Triangles: Min: 1610 Max: 6613- 13 external textures sets (red, green, khaki, camo, white, blue, aluminium)a2) stairs:- 30+ basic parts- 30+ assembled ready-to-go parts and stairs- Two texture sets (clean and dirty)a3) Decals:- Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.- prefabed HDRP decal projectors for each decalb) BoxhousesWooden square objects that you can quickly modify with parts and combine with each other.- 23 parts Triangles: Min: 32 Max: 494- 18 ready-to-go assembled boxhouses. Triangles: Min: 1340 Max: 6512- 4 textures sets (various wood materials)c) HousesModular house-like structures.- 83 parts (walls, surfaces, trims and door/window frames) - including variations.- 15 ready-to-go assembled houses. Triangles: Min: 564 Max: 1320- 5 textures sets for walls (various materials) and 10+ other parts material variationsd) Camo Nets3. FencesModular fences.- Spans: 71 spans (total) in three various mesh types. Triangles: Min: 132 Max: 840- Posts: 21 posts (various style and sizes). Triangles: Min: 12 Max: 60- Metal railing and barrier4. Barrier WallsModular walls that can be used to separate exercise areas or combined with fences to create unique objects.- 25 objects: 14 walls like structures + 10 segments + concrete bullet catcher. Triangles: Min: 28 Max: 10045. Faux WallsWalls with painted windows and doors, to create "faux" buildings to place targets behind.Wooden frames for supporting walls.- 20 walls segments (various sizes and types) Triangles: Min: 12 Max: 44- 41 frames (various sizes, shapes and types). Triangles: Min: 64 Max: 1846. Partition WallsLightweight walls to divide space (or hide the enemy).- 10 objects. Triangles: Min: 30 Max: 3027. Perimeter WallsTo hide your base from the sight of strangers.- 3 objects. Triangles: Min: 102 Max: 1808. PartsLittle things like beams and blocks.a) Wooden Planks. 19 objects (various shapes and sisez) x 5 sets (different wood). Triangles: Min: 12 Max: 44b) 30 beams in various materials and shapes. Triangles: Min: 12 Max: 12c) 24 concrete blocks Triangles: Min: 12 Max: 959. Decalsa) Bullet shells: Two sets (2D and 3D) of 5 different bullets shells compositions + additional prefabs.b) Bullet holes: 28 bullet holes compositions + 20 different single bullet hole sprites.c) Letters and shapes: 54 decals of shapes (lines, arrows) and letters (numbers, etc).d) Containers: Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.e) Signs: Two sets (2D and 3D plates) of shooting range signs (danger, ammmo, gun types, live-fire area, etc).f) Barrels: 12 decals to decorate the barrels assets (hazard, toxic, oil, etc).10. Terrain- 10 ready-to-go terrain layers with unique textures and HDRP ground mask maps.- 7 brushesNumber of textures: 250+ (png)Texture dimensions: 2048x2048, 1024x1024Minimum polygon count: 10Maximum polygon count: 3500Number of meshes/prefabs: 700+ fbx/1200+UV mapping: Yes, UV0 and UV1LOD information: For high polygon count low sized props (2-3 LODs) and for bullets shells decals (2-LODs 2D/3D)Types of materials and texture maps: PBR, HDRPColliders: Yes. Structures and props.All assets are ready for lightmapping, they have manually created lightmap UV and properly scaled resolution. Structures (houses, containers) have additionally prepared external and internal light probes and reflection probes ready to be tuned.