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A hyper optimised bullet spawner for Unity, using Jobs and Burst.Works on URP only. Does not work with WebGL, use the WebGPU render target for web builds.BulletFury is an optimised bullet spawning system that borrows ECS-like architecture and makes use of graphics batching and multithreaded physics. It relies on the Universal Render Pipeline, so won't be make available for standard and HD pipelines, sorry!It has been specifically optimised for console games, but also works well on WebGPU, low-end PC's and mobile.There is an open source version which contains fewer features here: https://github.com/WayfarerGames/bulletfury