This package is going to be deprecated soon. Please use the new Demolition Media Hap 2020 package
The industry-proven GPU accelerated Hap video codec playback solution for Unity.
360 video/VR sample scenes
Demo version, documentation and issue tracker
Forum thread
Features:
— (new) Unity 2019 support
— Hardware accelerated Hap video playback without any external codecs installation needed. Both Hap and Hap Q are supported.
— Low CPU/memory usage. Frames are decompressed on the GPU.
— Play 4k @ 120 fps, 8k @ 60 fps or 10k@50fps videos, play tons of smaller videos at once. Extremely fast frame-precise seeking.
— Playback speed control
— Transparent videos with Hap Alpha and Hap Q Alpha codecs. First plugin to support Hap Q Alpha in Unity.
— Chunked Hap support for even faster multi-threaded decoding.
— Works with the majority of graphics interfaces: DX9, DX11, OpenGL, Metal on desktop platforms. DX12 on the way!
— Both 32-bit and 64-bit builds supported! Even on OS X!
— Audio output through the Unity Native Audio plugin and AudioSource.
— Can preload video to memory if your SSD isn't fast enough
— Suits for both programmers and artists: C# API along with IMGUI/uGUI wrappers provided.
— Example scenes with the typical usage scenarios.
— Free demo version available (link above)
Requirements for this asset version:
— Unity 2017 - Unity 2019 (5.x might also work)
— Windows 7/8/10
— OS X 10.9 and above
Other versions:
— All in one
— Windows
— OS X
This software uses code of FFmpeg licensed under the LGPLv2.1 and its source can be downloaded here