FastSky - Procedural Sky and Clouds URP
GapperGames Studios
$0.0
$19.99
100%OFF
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/13(2022) |
9.99 |
01/26(2022) |
19.99 |
11/07(2023) |
0.0 |
11/23(2024) |
0.0 |
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Procedural Sky and Clouds for URPNeed simple, clean sky and clouds for your game? FastSky has you sorted. It works on any platform, including mobile and VR.Features:An all-in-one sky and clouds shader that allows for creation of dynamic skies in any style!!!==--------------------= Material Parameters =--------------------===- Sun -=Sun Size: Self explanatory.Sun Intensity: Self explanatory.=- Sky -=DayColour: Colour of the sky during the day.Saturation: How intense the colours of the sky are - higher values are great for a stylised look.Wavelengths: The wavelengths of the Red, Green and Blue channels of light that are scattered through the atmosphere.DensityPower: Controls the density falloff - a.k.a the height of the horizon.DayScatterStrength: How much light is scattered during the day.EveningScatterStrength: How much light is scattered during the evening.DayBrightness: How bright the sky is during the day.EveningBrightness: How bright the sky is during the evening.EveningThreshold: How soon the sky transitions to evening.=- Stars -=StarColour: Self Explanatory.StarBrightness: Self Explanatory.StarSize: Self Explanatory.StarScale: The tiling of the Stars texture.StarSpeed: How fast the stars move.StarThreshold: How early the stars appear.=- Clouds -=CloudColour: Self Explanatory.CloudBrightness: Self Explanatory.CloudAnisotropy: Controls how much light gets scattered through the clouds.CloudDensity: Controls how dense the clouds are.CloudHeight: How high up the clouds stop.CloudThickness: How much sky the clouds cover.CloudSoftness: Controls how soft the clouds are.CloudSpeed: How fast the clouds move.CloudTwirl: How wispy/stretched the clouds are.CloudScale: The tiling of the clouds texture.-Sky and Clouds shader