This project has been set up in URP however can be easily switched to work with another pipeline or even another software. Simply drag the mesh in the scene via the mesh folder, create a new material with your chosen render pipeline, and assign the maps in the textures folder to the relevant slots and assign your material to the mesh.3D stylized temple complete with emissive gem and ready to use prefabFeatures8,944 Quads4 x 2k texturesAlbedo, Metallic/Roughness, Normal, Emissive2 demo scenes included, night and dayColliders are set up so the steps up are walkable and so you can walk on the floor inside the asset. Set up and rendered in Universal Render Pipeline but with supplied textures and files can easily be set up for any rendering workflow in any softwareCheck out the new websiteGolemite Games