DOTS Dynamic Bone
NT_Ninetails Kurama
$30.00
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
01/07(2022) |
30.0 |
01/07(2022) |
21.0 |
01/14(2022) |
30.0 |
11/18(2024) |
30.0 |
Jump AssetStore
DOTS Dynamic Bone is a set of DOTS & ECS systems that perform physic simulations on Entities and their children. DOTS Dynamic Bone is modifiable at runtime and comes with Documentation and a Tutorial.For those using DOTSDynamicBone V0.9.7 you should delete the V0.9.8 folder and add DOTSDYNAMICBONE_V097 to your compiler definitions.Supported Features:-Entity Physics Simulation-Simulation working with the Unity.Animation package-Full Compatibility with DOTS/ECS and DOTS Animation-Real-Time DOTS Dynamic Bone Editor script- DOTS Physics Collider support- Supports Entities Graphics-Real-Time DOTS Dynamic Bone Editor Script- Busrt Compatable- Parallel ComputingNOTE: THIS WILL NOT WITH IN MONO OR WITH MONO BEHAVIOR ENVIRONMENT! These system only works in a Unity ECS/DOTS enviroment. To use with Animations you will need a third party solution as Unity does not provide any ECS Aniamtion Packages for Entities 1.0+. Inplease check the Documentation for more information:V0.9.8 Documentation: https://steven9smith.github.io/DOTS-Dynmaic-Bone-V0.9.8-Docs/V0.9.7 Documentation: https://steven9smith.github.io/DOTS-Dynamic-Bone-Docs/Check out the forum for news and updates:https://forum.unity.com/threads/offical-dots-dynamic-bone.1194832/Join the Discord!https://discord.com/invite/2GckgPBME5If you own the asset download the try out the demos:https://github.com/Steven9Smith/DOTS-Dynamic-Bone-Demo- Entity Physics Simulation- Simulation working with the Unity.Animation package- Full Compatibility with DOTS/ECS and DOTS Animation- Real-Time DOTS Dynamic Bone Editor script- DOTS Physics Collider support- DOTS.Animation package Support- Real-Time DOTS Dynamic Bone Editor Script- Busrt Compatable- Parallel Computing