Christmas series - Ornaments
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$7.50
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Date |
Price |
---|---|
日期和时间 |
价钱($) |
12/15(2021) |
7.5 |
11/19(2024) |
7.5 |
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"Christmas series - Ornaments" is a set of high quality ornaments for christmas tree, which are waiting to shine in this holiday on your game event!This asset contain 19 toys for a tree with full set of pbr maps (albedo/metalness/normal/ao) and three decorative elements (two garlands and a tinsel) that's ready to be placed right on a christmas tree.All toys have correct placed pivot points and LOD's optimizations, so it can be performed good on close and middle distances.All decorations have bones to bend them.Make your event more satisfying!---------------------------------------------------------------------------------------Number of toys in this asset will be increased to 30 in november 2022.This asset include more-optimized toys from THIS asset.---------------------------------------------------------------------------------------More screenshots of all Christmas series models and their artistic representation you can find on my deviant art.---------------------------------------------------------------------------------------Please, if you have any problems with the asset, leave a reply with description of your problem, it will be fixed ASAP.All models are scaled in relative that 1 unit equals 1 meter.Toys:All toys have two LOD's (LOD0&LOD1), the second LOD reduces polygons approximately double. All LODs are made by hands (no auto retopologizing).Maximum polycount for LOD0 - Not more than 1000.Maximum polycount for LOD1 - Not more than 500.All toys have overlapped UV's.Most of the toys have 1024x1024 maps (albedo, metalness, normal, ao), some of them have 2048x2048.Since most of toys have overlapped UV's, you can significantly compress maps with little quality loss.Pivot point on each toy located in a place, where the toy should be connected to a tree branch via rope.Rope that used on toys are separate meshes. They are simple plains with applied default 'cutout' material.Each toy, with 'Shape' text in its name, has 5 color variations (5 different materials). Also i prepared photoshop document for each of these 'Shape' toys, where you can change it colors in few clicks (you can find these documents in 'Textures' folder).Decorations:Decorations in this asset represents long bendable objects around the tree.There is NO LOD's for decorations.Maximum polycount - Not more than 4000.Each decoration has bones for bending.Each decoration has a singular part of itself. (separate mesh with length of one bone).All decorations with 'Garland' in their name have appropriate emission map.Tinsel has 5 color variations.Trees:Warning! This asset does not created for providing trees!Tree in this asset can cause poor performance, my personal recommendation to find trees somewhere else (e.g. in a wood).Tree has 3 LOD's:LOD0 - 38456 trises.LOD1 - 191616 trises.LOD2 - 7530 trises.Tree has appropriate collider for drag&drop toys on it.Branches, leaves, podium, trunk - are separate pieces.When you will try to import this asset to your project it can stuck on importing this tree. Don't worry, import will be succeed anyway, it stucking because it's generating uv's of this tree for lightmaps.Models with transparent elements use the same shader as other models. Transparency achieved due transparency map, which baked in albedo map alpha channel.Prefabs list:-toys:TreeToy_BallTreeToy_BellTreeToy_CandyTreeToy_CandyCaneTreeToy_CarrotTreeToy_ChristmasSockTreeToy_ConeTreeToy_GiftBox_CubicTreeToy_GiftBox_CylindricalTreeToy_GiftBox_SphericalTreeToy_OwlTreeToy_SnowmanTreeToy_StarTreeToy_Shape0TreeToy_Shape1TreeToy_Shape2TreeToy_Shape3TreeToy_Shape4TreeToy_Shape5-toy ropes:TreeToy_Rope1TreeToy_Rope2TreeToy_Rope3TreeToy_Rope4TreeToy_Rope5-decorations:TreeDecor_Garland1TreeDecor_Garland1_SinglePieceTreeDecor_Garland2_SinglePieceTreeDecor_TinselTreeDecor_Tinsel_SinglePiece-trees:ChristmasTree_BasicThis asset does not contain any scripts, rigs, animations or special shaders. Only simple models with pbr textures setupped into prefabs.