Halloween series - Pumpkins
Deployer
$5.00
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Date |
Price |
---|---|
日期和时间 |
价钱($) |
12/09(2021) |
5.0 |
11/19(2024) |
5.0 |
Jump AssetStore
Looking for something to fill up your scene and bring halloween spirit into your game?
Then you came into the right place"Halloween series - Pumpkins" includes 6 modular pumpkins to bring classical 'halloween spirit' and fill-up your halloween related map.This asset contains high quality 2k textures on each asset and LOD optimizations, so it can be performed good on close and middle distances.The props that you can find in this asset:6 Types of pumpkin bodies. 2 Types of stem. A stump. 3 Types of vine and a leaf with 3 bones for deformation.---------------------------------------------------------------------------------------"Halloween series - Pumpkins" is a part of "Halloween series bundle" which includes more than 30 props. Check it now to see what it's have!Halloween series BundleYou have a choice to buy the full bundle and save extra money or to buy only 'what you need' from the bundle by following links:Halloween series - PumpkinsHalloween series - DecorationsHalloween series - Spooky thingsHalloween series - Candies---------------------------------------------------------------------------------------More screenshots of all Halloween series models and their artistic representation you can find on my deviant art.---------------------------------------------------------------------------------------Please, if you have any problems with the asset, leave a reply with description of your problem, it will be fixed ASAP.All models are scaled in relative that 1 unit equals 1 meter.Each pumpkin has a modular structure:Stem (top part)Body (middle part)Stump (bottom part)Attachments (decorations as leafs and vines)All models have two LOD's (LOD0&LOD1), the second LOD reduces polygons at least double. Most of LODs are made by hands.All models have 2048x2048 texture maps (albedo, metallic, normal, ao) and use standart pbr shader(metallic-smoothness).Different models can rely on the same material (draw call reducing).Almost all pumpkins have emissive map associated to their material (glowing carved elements).Transparent models use the same shader as other models. Transparency achieved due transparency map, which baked in albedo map alpha channel.Colliders applied only on pumpkin bodies. Mesh collider from LOD1.Model parts (LOD 0) & Their polycount (in trises):Pumpkin01 - 2254.Pumpkin02 - 2948.Pumpkin03 - 2616.Pumpkin04 - 2602.Pumpkin05 - Body 1920; Cap - 1380.Pumpkin06- 3778.Pumpkin_Stem01 - 236.Pumpkin_Stem02 - 582.Pumpkin_Stump01 - 324.Pumpkin_Attachment_Vine01 - 2268. Lod1 quadruple polygon reducing.Pumpkin_Attachment_Vine02 - 2016. Lod1 quadruple polygon reducing.Pumpkin_Attachment_Vine03 - 2016. Lod1 quadruple polygon reducing.Pumpkin_Attachment_Leaf01 - 48. No Lods. 3 Bones for bending.This asset does not contain any scripts, rigs, animations or special shaders. Only simple models with pbr textures setupped into prefabs.