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クーポンコード:PROTOFACTOR2024
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$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
ExcelExporter can export code and data to C#+Binary files, Json, and Lua formats(and more via extending) from Excel files. Supports Editor and App usage for both Windows and macOS.IntrudutionIn the past project development experience, the Excel file data export tools used generally have problems such as messy code, difficult to maintain, poor cross-platform support (generally not supporting for macOS), and difficulty in exporting multiple programming languages. Excel Exporter is developed to solve these problems.UsageYou can use Excel Exporter as an independent project to publish App, or you can extract functional modules, integrate them into your own projects, and use them in the Unity Editor.It supports Editor and App usage for both Windows and macOS.Supported Export FormatsIt currently supports exporting code and data in C#+Binary files, Json, and Lua formats. Thanks to its good plug-in design, you can easily add new export formats.Supported Data TypesIt supports byte, int, uint, long, ulong, float, double, string and array of these primitive types.It also supports a data type called localizedstring, which is used to support multi-language localization of text.You can also add support for new types.Third-Party Plugins LisencesThis asset uses EPPlus under lgpl-3.0; see Third-Party Notices.txt file in package for details.ContastIf you have any question or suggestion, feel free to contast me.FeaturesEasy to extend.Supports macOS and Windows.Capabale to release Application for macOS and Windows.Supported OSmacOSWindowsUnity RequirementsUnity 2018.4 or higher.NET 4.x or .NET Standard 2.0DocumentationThere is a built-in documentation inside the project.Plugins LisencesEPPlus under lgpl-3.0.LitJson in Public Domain.
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