3D Character for Strategy
Sigmoid Button Assets
$14.00
$25.00
44%OFF
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
11/19(2021) |
35.0 |
12/07(2021) |
25.0 |
01/12(2022) |
14.0 |
11/25(2024) |
14.0 |
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----------------------------------------Fbx list----------------------------------------Charactercharacter Polygon - 1288 trianglesBGCastle Polygon - 7328 trianglesTile Polygon - 44 trianglesHelmethelmet001 Polygon - 110 triangleshelmet002 Polygon - 112 trianglesTransporthorse Polygon - 914 trianglesUIActiveEffect Polygon - 22 trianglesCylinder1 Polygon - 24 trianglesExclamation Polygon - 24 trianglesIndexArrow Polygon - 896 trianglesIndexArrow_lowpoly Polygon - 48 trianglesstep Polygon - 124 trianglestriangle Polygon - 32 trianglesWeaponarrow Polygon - 62 trianglesflag Polygon - 84 trianglesweapon_bow Polygon - 68 trianglesweapon_shield Polygon - 52 trianglesweapon_spear Polygon - 24 trianglesweapon_sword Polygon - 46 trianglesTexture size 1024 x 1024 pixelsOne texture is used for each model.----------------------------------------Animation Clip----------------------------------------The number of animation of character is 146.The number of animation of Exclamation is 2.The number of animation of flag is 4.The number of animation of horse is 8.The number of animation of IndexArrow is 1.The number of animation of weapon_bow is 2.----------------------------------------Animation List----------------------------------------Characterbase_attackbase_carry_idlebase_carry_liftbase_carry_runbase_carry_throwbase_carry_walkbase_damage1base_damage2base_down1base_down2base_fidgetbase_idle_readybase_idlebase_item_getbase_item_throwbase_joggingbase_jump_1risebase_jump_2descentbase_lookbase_losebase_runbase_sleep_onsetbase_sleepbase_standup1base_standup2base_tiredbase_victorybase_wakeupbase_walkbase_ride_attackbase_ride_canterbase_ride_damage1base_ride_damage2base_ride_fidgetbase_ride_idle_readybase_ride_idlebase_ride_jump_1risebase_ride_jump_2descentbase_ride_lookbase_ride_losebase_ride_roarbase_ride_tiredbase_ride_trotbase_ride_victorybase_ride_walkbow_attackbow_damage1bow_damage2bow_down1bow_down2bow_fidgetbow_idle_readybow_idlebow_jump_1risebow_jump_2descentbow_losebow_runbow_standup1bow_standup2bow_tiredbow_victorybow_walkbow_ride_attackbow_ride_canterbow_ride_damage1bow_ride_damage2bow_ride_fidgetbow_ride_idle_readybow_ride_idlebow_ride_jump_1risebow_ride_jump_2descentbow_ride_losebow_ride_roarbow_ride_tiredbow_ride_trotbow_ride_victorybow_ride_walkspear_attackspear_damage1spear_damage2spear_down1spear_down2spear_fidgetspear_guard1spear_guard2spear_idle_readyspear_idlespear_jump_1risespear_jump_2descentspear_losespear_run_attackspear_run_readyspear_runspear_standup1spear_standup2spear_tiredspear_victoryspear_walkspear_ride_attackspear_ride_canterspear_ride_damage1spear_ride_damage2spear_ride_fidgetspear_ride_guard1spear_ride_guard2spear_ride_idle_readyspear_ride_idlespear_ride_jump_1risespear_ride_jump_2descentspear_ride_losespear_ride_roarspear_ride_tiredspear_ride_trot_readyspear_ride_trotspear_ride_victoryspear_ride_walk_readyspear_ride_walksword_attack1sword_attack2sword_damage1sword_damage2sword_down1sword_down2sword_fidgetsword_idle_readysword_idlesword_jump_1risesword_jump_2descentsword_losesword_runsword_standup1sword_standup2sword_tiredsword_victorysword_walksword_ride_attacksword_ride_cantersword_ride_damage1sword_ride_damage2sword_ride_fidgetsword_ride_idle_readysword_ride_idlesword_ride_jump_1risesword_ride_jump_2descentsword_ride_losesword_ride_roarsword_ride_tiredsword_ride_trotsword_ride_victorysword_ride_walkflagger_idleflagger_runflagger_walkflagger_waveExclamationExclamation_appearExclamation_idleFlagflag_idleflag_runflag_walkflag_waveHorsehorse_canterhorse_idlehorse_jump_1risehorse_jump_2descenthorse_losehorse_roarhorse_trothorse_walkIndexArrowIndexArrow_ActiveWeapon Bowweapon_bow_attackweapon_bow_idle