VRDOC is a Dynamic Occlusion System designed from the ground up for VR.
Whether you develop for mobile or desktop platforms, VRDOC is a great way to improve performance in all your projects - it works great in non-VR games, too!
Integrating VRDOC to your existing project is very straightforward and takes only about five minutes!
- Very easy to set up
- Fully dynamic
- No bake time
- Works with transparent objects
- Detects distant objects with very few raycasts thanks to VRDOC exclusive Dynamic Sphere Size Distance Modifier (or DSSDM) feature.
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