Lavish Polygon Collider 2D Editor
Kemble Software
$19.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
11/03(2021) |
19.99 |
11/03(2021) |
13.99 |
11/10(2021) |
19.99 |
11/19(2024) |
19.99 |
Jump AssetStore
Lavish Polygon Editor is a set of tools for Polygon Collider 2D that override the default tools to bring you much more flexible and advanced ways to edit your collider polygons.Lavish Polygon Editor is a set of tools for Polygon Collider 2D that override the default tools to bring you much more flexible and advanced ways to edit your collider polygons.Support Discord - Twitter - Website - ForumThis asset has been at minimum tested on Unity 2020.3.12f1 and on Unity 2021.1.2f1, on Windows and Linux.Features:• Advanced collider point editing functionality:↳ Hold shift to select multiple points.↳ Move multiple points at a time.↳ Delete multiple points at a time.↳ Box (de-)select points.↳ Double-click a point to select all connected points.↳ Add points to edges.↳ Create new point loops and holes.↳ Hold Shift to snap to an 0.1 unit grid.• Interactive boolean tools:↳ The "Knife" tool lets you easily chop a polygon into multiple parts.↳ The "Brush" tool lets you add/remove regions of a collider by painting.• Interactive collider polygon simplification algorithm:↳ Adjust how many points to remove.↳ Adjust the preference for removing points from straight lines/short edges.↳ Simplify a specific selection of the points in a collider polygon.• Flip the polygon on the X or Y axis.• Reset the collider to the SpriteRenderer's physics shape.• Apply your collider polygon to the Sprite asset's physics shape.• Move the position of the GameObject without moving the points of the polygon in world space.• Very optimised, works well with large numbers of points.• Documentation available right in the inspector.• Advanced collider point editing functionality: ↳ Hold shift to select multiple points. ↳ Move multiple points at a time. ↳ Delete multiple points at a time. ↳ Box (de-)select points. ↳ Double-click a point to select all connected points. ↳ Add points to edges. ↳ Create new point loops and holes. ↳ Hold Shift to snap to an 0.1 unit grid.• Interactive boolean tools: ↳ The "Knife" tool lets you easily chop a polygon into multiple parts. ↳ The "Brush" tool lets you add or remove entire regions of a collider polygon by painting in the Scene window.• Interactive collider polygon simplification algorithm: ↳ Adjust how many points to remove. ↳ Adjust the algorithm's preference for removing points from straight lines or short edges. ↳ Simplify a specific selection of the points in a collider polygon.• Flip the polygon on the X or Y axis.• Reset the collider to the SpriteRenderer's physics shape.• Apply your collider polygon to the Sprite asset's physics shape.• Move the position of the GameObject without moving the points of the polygon in world space.• Very optimised, works well with large numbers of points.• Documentation available right in the inspector.